• Shoutbox 
    Only logged in users are allowed to enter the chat
  • Post Views: 2,494

    Creating Tutorial – Using Milkshape to UV mapping

    FavoriteAdd to favorites      

    This is a Milkshape tutorial to help you to UV map or correct a possible wrong UV map of a mesh. I used the Base Game Crib Cheap that has one of its subsets wrong mapped. It is possibly done before but this time I’m not doing something for you but teaching you how it can be done. All material required to learn, is included.

    Base Game Only

    You must be a logged in member to download this file

    Share with:

    Leave a Reply

    Login with:

    Fetch A Smiley
    3 Comment threads
    0 Thread replies
    Most reacted comment
    Hottest comment thread
    2 Comment authors
    xptl297LadyAngel Recent comment authors
    Notify of
    Active Member

    Would you say that Milkshape is easier to use for mapping than UV Mapper?

    Active Member

    I may give this a try. I’m having trouble with a mesh as the texture looks really faded in my game. It’s a rug, and no matter what I do, even cloning different objects, it doesn’t help. sad I’m using Wings 3D and UVMapper Pro.

    Follow this blog

    Get a daily email of all new posts.